IRC Log from 2011-08-16

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00:21:23 <JAWS> is there a specific reason why the wallpaper switcher only uses .bmp?
00:30:58 *** SrgSiler|AFK is now known as PlauSocks
00:36:03 <kAlug|CSILV> JAWS: that is what Windows uses internally. We would need a converter in order to allow for other formats.
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00:42:50 <kAlug|CSILV> JAWS: that is what Windows uses internally. We would need a converter in order to allow for other formats.
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00:53:07 <JAWS> would that be hard to add?
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00:54:27 <JAWS> some .bmps are huge unless I don't know correct compression
00:55:28 <kAlug|CSILV> Mine are ~10MB
01:01:11 <JAWS> why is it that some i make in GIMP are nice looking s .pngs but after saving to a bmp get kind of pixelated/
01:02:25 *** kAlug|CSILV is now known as kAlug
01:02:35 <kAlug> IDK
01:02:56 <kAlug> John could take a look at this: http://www.delphitricks.com/source-code/graphic/convert_jpeg_to_bmp.html
01:06:42 <JAWS> actually from a .xcf to a .bmp they become pixalated
01:08:01 <JAWS> when exporting from .xcf would it be better to flatten image or merge visible layers?
01:09:16 <kAlug> IDK. I just use the default option.
01:11:19 *** pendrag (~pendrag@148-228.200-68.tampabay.res.rr.com) has joined #portableapps
01:11:23 <JAWS> then 32 bits do i choose A8 or X8
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01:13:21 <kAlug> Hold on.
01:13:41 <JAWS> ok, thanks
01:15:32 <kAlug> My GIMP doesn't have that. Can you upload a screenshot?
01:16:26 <kAlug> http://imgur.com/
01:17:57 <JAWS> one second
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01:20:36 <JAWS> uhh.. which link do i give you
01:21:34 <kAlug> Anyone... the one from the webpage itself.
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01:22:06 <JAWS> http://imgur.com/OpnXr i think this is it ;)
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01:22:23 <JAWS> yep
01:23:19 <gluxon> JAWS: Merge would be better. :)
01:23:37 <JAWS> ok, thanks gluxon
01:23:43 <kAlug> 24 bits
01:23:58 <gluxon> kAlug: Why 24 bits? The image will lose quality.
01:24:55 <agdurrette> .seen jthaller
01:24:55 <GizmoBot> Sorry, I haven't seen jthaller around.
01:25:06 <agdurrette> .seen johnthaller
01:25:07 <GizmoBot> agdurrette: I last saw johnthaller at 2011-08-15 03:50:58 UTC on #portableapps
01:25:20 <kAlug> Yesterday, ~24h ago.
01:25:55 <kAlug> gluxon: IIRC this is what Windows supports.
01:26:16 <JAWS> .seen Simeon
01:26:16 <GizmoBot> JAWS: I last saw simeon at 2011-08-14 19:34:06 UTC on #portableapps
01:27:32 <JAWS> agdurrette: you thought me something! ;)
01:27:34 <kAlug> BTW, 32 bits = 24 bits + alpha.
01:27:38 <JAWS> tought*
01:27:52 <agdurrette> :D
01:28:18 <agdurrette> .tell JAWS Hi!
01:28:18 <GizmoBot> agdurrette: I'll pass that on when JAWS is around.
01:28:58 <JAWS> .tell agdurrette Hi as well ;)
01:28:58 <GizmoBot> JAWS: I'll pass that on when agdurrette is around.
01:29:44 <JAWS> what's alpha exactly?
01:30:33 <gluxon> JAWS: As in alpha channel?
01:30:56 <JAWS> not sure, [21:27] kAlug BTW, 32 bits = 24 bits + alpha.
01:31:12 <gluxon> The transparent part of the image.
01:32:29 <JAWS> ok, thanks
01:34:43 <JAWS> whats the A8 R8 G8 B8 or X8 R8 G8 B8?
01:36:38 <kAlug> Try A8 R8 G8 B8.
01:38:26 <JAWS> ok, thats what it defaults to
01:42:06 <JAWS> it does look better now, I think, Thanks a lot! :)
01:42:54 <JAWS> now one more question, why won't the .ini for the menu keep the hide desktop icons
01:43:41 <JAWS> but it will in one that was made before the new release
01:43:47 <JAWS> es*
01:46:18 <gluxon> I'm guessing the feature was removed?
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01:47:34 <DannyMuniz> hey kAlug!
01:47:42 <kAlug> Hey DannyMuniz!
01:48:17 <kAlug> JAWS: have you ever made a portable app?
01:50:55 <JAWS> made?
01:51:52 <kAlug> i.e. made an already existing app portable (like most people active here)?
01:53:13 <JAWS> no
01:53:25 <JAWS> am i becoming a nuisance?
01:53:29 <gluxon> JAWS: Nope :)
01:54:00 <kAlug> Just curiosity.
01:54:41 <JAWS> i considered attempting but didnt know where to start
01:56:05 <kAlug> Yeah... it's a know issue. Once PADT becomes ready it should be straightforward.
01:56:15 <gluxon> JAWS: Want help right now with it?
01:57:00 <kAlug> gluxon: Are you aware that Eclipse have SSH support?
01:57:12 <gluxon> Hm.. yes?
01:57:23 <gluxon> Can't find the location for the path though :-/
01:57:35 <gluxon> You know, to update it.
02:01:16 <kAlug> "Network is down: JVM_Bind". Does anyone knows something about this?
02:01:17 <JAWS> uhh. possibly its getting late though, how long would it take?
02:01:43 <kAlug> JAWS: it depends on the app. Sometimes <15min.
02:02:19 <gluxon> Sometimes 30+ days :D
02:02:26 <gluxon> JK :P
02:04:47 <JAWS> ok, lets start day one. :) actually let me get back to you because I'm not sure what app to do right now
02:06:14 *** JohnTHaller (~JohnTHall@cpe-98-14-114-27.nyc.res.rr.com) has joined #portableapps
02:06:23 <kAlug> Hey JohnTHaller!
02:06:28 <JohnTHaller> hola
02:07:58 <JAWS> gluxon: is this a game that could be legally portabalized http://en.wikipedia.org/wiki/Stick_Soldiers
02:08:15 <JAWS> not sure what license it has
02:08:25 <gluxon> Looking :)
02:08:28 <JAWS> or if it even needs it
02:12:16 <gluxon> It's freeware.
02:12:34 <JAWS> so it can be?
02:12:42 <gluxon> Yep, as long as you use an online installer.
02:13:31 *** marlop is now known as marlop|away
02:14:09 <gluxon> JAWS: Just saying, you might want to do Stick Soldiers II, considering it's an update to the original -> http://www.acid-play.com/download/stick-soldiers-2
02:14:36 <JAWS> ya, thats the one i was going to do
02:15:31 <JAWS> it's a cool game but not the greatest
02:15:48 <JAWS> only thing I could think of at the moment
02:16:26 <JAWS> but you'll have to start my "tutoring" on making the online installer, but I think I'll have you do it tomorrow if I can get on
02:16:30 <JAWS> ;)
02:16:44 <gluxon> Alright then :)
02:17:20 <gluxon> Just ping me when you get on tomorrow. ;)
02:17:42 <JAWS> I might pick something different because that game kinda gets boring after a while ;)
02:17:59 <JAWS> gluxon: this is pinging isn't it?
02:18:07 <gluxon> Yep.
02:18:35 <JAWS> ok, thanks a lot see ya tomorrow! :)
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02:20:06 <JAWS> oops, cya again ;) Thanks everyone!
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02:29:15 <JohnTHaller> Debating switching to a 'live' installer for Firefox Portable: http://portableapps.com/node/28912
02:32:04 <gluxon> Go for it.
02:32:15 <gluxon> The pros outweigh the cons.
02:33:43 <JohnTHaller> I've been thinking about it for a while. Wanted to ensure we could Md5 check all the langs and properly support it in the platform updater (so the updater can download the file alongside and work with proxies, show proper time left, etc)
02:34:23 <JohnTHaller> Some people hate online installers, though
02:34:31 <JohnTHaller> Hence asking for some input
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03:08:20 <kAlug> Exception messages in the Chrome Web Inspector are very useful... X(
03:09:11 <JohnTHaller> alright, to bed with me. gnight all
03:09:26 <kAlug> Gnight.
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06:14:42 <pa_4210> "help!" Login password to portableapps.com never works!!
06:19:44 <pa_4210> Details- "Sorry, unrecognized username or password. Have you forgotten your password?" when using my established password or when i changeit, log out, then log back in
06:20:43 <pa_4210> Makes it hard to make donations...
06:25:32 <pa_4210> Anybody home?
06:30:05 <DannyMuniz> At the moment all of the website admistrader are not in
06:30:48 <pa_4210> OK, anyhow passing bedtime for this bonzo. I'll try later. THX.
06:31:05 <pa_4210> bye
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13:33:18 <TPFC-SYSTEM> Argh, I've found a bug in Windows.
13:34:02 <TPFC-SYSTEM> When one tries to extract a ZIP file into a directory which contains a junction point, the "extract compressed folders" tool gets into an infinite loop.
13:34:22 <TPFC-SYSTEM> Luckily there are also third-party extraction utilities...
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16:25:10 <pa_3841> hello
16:25:55 <pa_3841> I was wondering if it is possible to use this software to make MSDOS programs available on other PC's? Are there any hiccups I should look out for?
16:28:11 <TPFC-SYSTEM> Sorry, I don't understand what you mean by "making MSDOS programs available on other PC's"...
16:30:31 *** pa_7886 (5c2e559c@gateway/web/freenode/ip.92.46.85.156) has joined #portableapps
16:31:04 <pa_7886> Hi, what's the use of portable application? Why it is exe?
16:32:21 <TPFC-SYSTEM> http://portableapps.com/about/what_is_a_portable_app
16:32:46 <pa_7886> Thanks!
16:33:19 <TPFC-SYSTEM> You're welcome.
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16:38:53 <pa_3841> i have a friend who is trying to make some old MSDOS programs compatable with all current OS's. Will this program allow the MSDOS programs run on any computer or is this more of a vehicle to get the app fromplace to place without installing it.
16:39:04 <pa_3841> ?
16:40:00 <TPFC-SYSTEM> PAL is "more of a vehicle to get the app fromplace to place without installing it".
16:40:22 <TPFC-SYSTEM> It won't make DOS applications to run on modern OSes.
16:41:57 <pa_3841> ok thanks!
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19:19:15 <GizmoBot> ZachThibeau is the main developer of PChat and is a developer with PortableApps.com
19:19:24 <GizmoBot> ...
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19:40:43 <JAWS> gluxon: hi
19:43:32 <JAWS> .tell gluxon I'm ready when your ready, but I see your not here right now
19:43:32 <GizmoBot> JAWS: I'll pass that on when gluxon is around.
19:49:26 <JAWS> .seen gluxon
19:49:26 <GizmoBot> JAWS: I last saw gluxon at 2011-08-16 02:32:15 UTC on #portableapps
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20:21:05 <gluxon> JAWS: Hey.
20:30:58 <JAWS> hi
20:34:39 <gluxon> Read?
20:34:42 <gluxon> *Ready?
20:37:59 <gluxon> Alright, let's make sure you have all the tools needed. Download...
20:37:59 <gluxon> NSIS Portable Unicode -> http://portableapps.com/apps/development/nsis_portable
20:37:59 <gluxon> PortableApps.com Launcher -> http://portableapps.com/apps/development/portableapps.com_launcher
20:37:59 <gluxon> PortableApps.com Installer -> http://portableapps.com/apps/development/portableapps.com_installer
20:40:44 <JAWS> ok got 'em
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20:42:23 <gluxon> So, what app would you like to make portable?
20:44:45 <gluxon> If you don't have one in mind, we can easily find one :D
20:45:05 <JAWS> i guess I'll start with the SS2, unless you can think of a better game
20:45:08 <JAWS> ;)
20:45:49 <gluxon> So, do you have the PortableApps.com Format created yet?
20:45:53 <gluxon> http://portableapps.com/development/portableapps.com_format
20:46:41 <gluxon> If you don't, I'll guide you through it.
20:46:53 <JAWS> no, I don't
20:47:02 <JAWS> sorry :)
20:48:20 <gluxon> Got an existing PortableApps.com Platform installation?
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20:48:47 <JAWS> on my flash drive?
20:48:51 <gluxon> Yep.
20:48:53 <JAWS> ya
20:49:08 <gluxon> Alright, open it up and browse into the PortableApps folder.
20:49:16 <gluxon> Right click anywhere, and create a new folder.
20:49:24 <gluxon> Call it StickFightersIIPortable
20:50:49 <gluxon> Go into that folder, and create three more folders.
20:50:57 <JAWS> ok, buts it Stick Soldiers
20:51:16 <gluxon> Call them "App", "Data", and "Other"
20:51:36 <gluxon> JAWS: Whoops. StickSoldiersIIPortable then :)
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20:52:29 <JAWS> ok, so i just go through and make the normal folder structure like the rest of the apps?
20:53:12 <gluxon> Yep.
20:53:20 <kAlug> gluxon: before you continue, PADT can be used to edit the app details (in fact, it can build the entire directory structure too).
20:53:34 <gluxon> kAlug: I have yet to try it out.
20:53:57 <gluxon> Do you recommend it?
20:54:32 <kAlug> Yep.
20:54:40 <JAWS> where do I get that, if its good
20:55:02 <gluxon> http://portableapps.com/node/27502
20:55:08 <kAlug> Hmm... SourceForge is messing up with the hg web interface...
20:58:24 <JAWS> well, its still dloading
20:58:48 <JAWS> 90%
20:59:20 <JAWS> ok, ready
21:00:31 <gluxon> I haven't used the PortableApps.com Development Toolkit before, so I'm afraid I can't guide you through it :'(
21:01:14 <JAWS> it looks fairly user friendly, I'll just need your help with some details ;)
21:01:38 *** GordCaswell (~GordCaswe@unaffiliated/ve4jhj) has joined #portableapps
21:01:41 <GizmoBot> GordCaswell is the developer of Armagetron Advanced Portable, Evince Portable & ZSoft Uninstaller Portable
21:01:52 <JAWS> #1, license?
21:01:58 <gluxon> Freeware
21:02:32 <JAWS> ok, can there be multiple like Open source
21:02:52 <GordCaswell> Yep, you check all that apply
21:03:14 <JAWS> gluxon: is it only freeware?
21:03:29 <gluxon> Stick Soldiers is freeware.
21:03:37 <JAWS> ok ;)
21:03:38 <gluxon> And not Open Source.
21:03:52 <JAWS> trademarks
21:03:58 <JAWS> ?*
21:04:26 <kAlug> gluxon: can it be used commercially?
21:04:31 <JAWS> would that be Acid or something
21:04:49 <gluxon> Hm.. leave it empty for now.
21:05:16 <JAWS> version
21:05:16 <gluxon> The author of this app isn't really clear about its licensing and trademark.
21:05:26 <gluxon> 2.0.0.0 I guess.
21:06:24 <gluxon> For DisplayVersion, just type in 2
21:06:49 <JAWS> i think thats it for this page, except for advanced, because I don't think any of that applies
21:07:05 <JAWS> oh, and description
21:07:21 <gluxon> JAWS: Grab the description from their website, or make up your own.
21:07:33 <JAWS> ... 3rd person shooter
21:07:47 <gluxon> The Description field isn't really used for anything right now, so John isn't very picky about it.
21:08:11 <JAWS> ok, so save
21:08:17 <JAWS> ?
21:08:26 <kAlug> And "Close".
21:10:12 <JAWS> how do i make it create te folders
21:10:15 <JAWS> the*
21:10:37 <kAlug> PADT creates them.
21:11:03 <JAWS> it only made the appinfo
21:12:10 <kAlug> You selected "Edit details", right? You had to choose "Create new portable app..."
21:12:38 <JAWS> ya I already had the first three folders made
21:13:37 <kAlug> So you can 1. keep creating them; or 2) "Create a new portable app", then select a new directory, and then just copy App\AppInfo\appinfo.ini from the old to the new folder.
21:14:20 <kAlug> #2 is better, it creates the other required files too.
21:15:16 <JAWS> already did number 2 ;)
21:15:49 <gluxon> So, the structure is all set up? :)
21:17:40 <JAWS> all except data
21:18:03 <gluxon> Create it :)
21:18:10 <JAWS> did
21:18:20 <gluxon> Now go into "App"
21:18:28 <JAWS> k
21:18:30 <gluxon> Create a new folder, and call it "StickSoldiersII"
21:18:53 <JAWS> K
21:19:02 <JAWS> sorry caps
21:19:08 <gluxon> Now add the StickSolderII app there.
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21:19:30 <JAWS> everything?
21:19:39 <gluxon> Yep.
21:19:50 <Lanse> Yo peeps! Watup?
21:20:04 <JAWS> k
21:20:14 *** Lanse is now known as xBlaze
21:21:04 <xBlaze> JaWs: ¿watup?
21:21:45 <xBlaze> Hello?
21:21:47 <JAWS> I'm getting tutored
21:21:53 <xBlaze> Lolz
21:22:06 <gluxon> JAWS: Just confirming, so you have it set up so "Stick Soldiers II.exe", "Manual.txt", and "Data" are in "App\StickSoldiersII"
21:22:09 <xBlaze> I remember those days...
21:22:48 <JAWS> yes, from the app itself
21:23:29 <xBlaze> Sorry for being obtrusive JAWS
21:23:35 <JAWS> np
21:23:48 <gluxon> So, do you want to start creating the launcher, or edit Help.html?
21:23:58 <JAWS> launcher
21:24:20 <gluxon> Let's fire up the PortableApps.com Launcher then :D
21:24:36 * xBlaze sits back to watch the tutorial
21:24:43 <JAWS> ready
21:24:47 <gluxon> When it asks for a directory, point it to the location of StickSoldiersIIPortable (obviously) :)
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21:25:36 <kAlug> Is launcher.ini already done?
21:25:40 <gluxon> kAlug: Not yet.
21:26:31 <JAWS> it says error occured
21:26:48 <kAlug> Some features are built at compile-time (mainly XML, probably Registry in a next release).
21:27:13 <gluxon> JAWS: Could you paste the error at http://pastebin.com ?
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21:27:21 <kAlug> I'd guess because App\AppInfo\Launcher\StickSoldiersIIPortable.ini is missing.
21:27:43 <JAWS> http://pastebin.com/4EkMgmfa
21:28:24 <kAlug> Icons.
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21:28:41 <gluxon> Yep.
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21:29:01 <GizmoBot> ZachThibeau is the main developer of PChat and is a developer with PortableApps.com
21:29:09 <gluxon> JAWS: We need to create the icons for SSII.
21:29:36 <JAWS> i have a 16x16 i made a minute ago
21:29:38 <gluxon> Grab a copy of IcoFX http://portableapps.com/apps/graphics_pictures/icofx_portable
21:29:59 <JAWS> already have that love it! ;)
21:30:00 <gluxon> JAWS: We still need a 48x48.
21:30:04 <gluxon> :P
21:30:06 <JAWS> ok
21:30:28 <gluxon> appicon.ico needs to contain a 16x16, 32x32, and 48x48.
21:30:51 <kAlug> 256x256 if possible.
21:31:22 <gluxon> kAlug: Nope, not in appicon.ico
21:31:58 <kAlug> "256px - True Color + Alpha PNG (32-bit PNG / Vista format) *OPTIONAL"
21:32:26 <gluxon> kAlug: 256x256 adds unnecessary space.
21:32:57 <gluxon> JAWS can add it if he wants to, but it'll end up being removed when the app goes official.
21:33:36 <kAlug> "Siggys waste Bandwidth... that's why I have one."
21:33:52 <gluxon> I used to put 16x16, 24x24, 32x32, 48x48.... 256x256 all in appicon.ico. Chris Morgan made me scrape them.
21:33:57 <gluxon> kAlug: That is a joke :P
21:34:29 <JAWS> how do i name each one
21:34:39 <gluxon> Call the 16x16 version "appicon_16.png"
21:34:49 <JAWS> .png?
21:34:51 <gluxon> The 32x32 version "appicon_32.png"
21:34:52 <gluxon> Yep.
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21:35:07 <gluxon> And "appicon_128.png" for 128x128.
21:35:25 <gluxon> The 128x128 version is used for the splash screen, when it goes official.
21:35:31 <kAlug> I know. Chris' own PAL includes 256x256.
21:35:38 <gluxon> .. what? O_o
21:36:23 <xBlaze> Gluxon: ha ha ha
21:36:53 <gluxon> Oh well.
21:37:26 <kAlug> Furthermore, it's in the spec. The only thing I'm aware it's deprecated in there is ExtractIcon.
21:37:40 <kAlug> You can also downscale all the other icons from it.
21:37:43 <gluxon> Firefox Portable doesn't have it :)
21:38:30 <JAWS> ok, I'm confused, I extracted the icon from the SSII.exe saved as .ico but how do i get it to .png
21:38:48 <gluxon> JAWS: Let me open up IcoFX and I'll tell you the directions.
21:38:56 <JAWS> sorry ;)
21:39:29 <kAlug> What happened to "Only new apps..."?
21:39:33 <gluxon> You can include 256x256 if you want. kAlug was right. I just checked the spec :P
21:41:04 <gluxon> Alright, IcoFX crashes upon start up in WINE.
21:41:33 <gluxon> JAWS: On the appicon.ico sub window, hit the 16x16 version.
21:41:44 <gluxon> Then on the menu bar, hit "File"
21:41:51 <gluxon> There should be "Export" right?
21:42:37 <JAWS> yep
21:42:57 <gluxon> Hit it, and save it as a png :)
21:43:04 <JAWS> ok
21:43:17 <kAlug> You can also use Ctrl+E; or right-click -> "Export image...".
21:43:33 <JAWS> cool
21:44:18 <JAWS> now what about the 48?
21:44:38 <gluxon> Same thing.
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21:45:01 <JAWS> i mean wheres the place to make that size
21:45:19 <gluxon> Hit File -> Export
21:45:24 <gluxon> Wait, no.
21:45:34 <gluxon> File -> Extract
21:45:44 <gluxon> And find Stick Soldier II.exe
21:45:51 <JAWS> k
21:46:00 <gluxon> In the "New Image" window, hit 48x48
21:46:21 <gluxon> Repeat the step, and this time, in "Colors" hit "256 Colors (8 bits)"
21:46:58 <JAWS> and whats it mean "all in appicon.ico"?
21:47:31 <gluxon> .ico files can contain more than one icon.
21:47:50 <gluxon> In total, we'll have 6 icons in appicon.ico when we're finished.
21:48:21 <gluxon> 7 if you want to add the optional 256x256.
21:48:25 <JAWS> I'm sorry but how do i do that?
21:49:05 <gluxon> kAlug: Could you finish this? I don't have IcoFX open and can't provide the instructions.
21:49:29 <JAWS> sorry
21:49:54 <kAlug> Yep. Are we extracting the PNGs or building the ICO?
21:50:03 <gluxon> Building ICO
21:50:11 <JAWS> if you have tutored someone before they were probably a lot easier than me ;)
21:50:13 <gluxon> I think he only has the 16x16 version right now.
21:51:33 <kAlug> But the EXE does have the others, right?
21:51:53 <JAWS> i believe
21:52:53 <kAlug> OK. Go to File->Extract and select the EXE.
21:53:00 <JAWS> k
21:53:32 <kAlug> Select the first icon in the "Extract" window (or whatever seems to be the right icon).
21:53:39 <JAWS> k
21:54:20 <kAlug> Click "Extract" and tell me what sizes do you see.
21:54:56 <JAWS> in the dropdown of the extracted icon it has 16x16 and 32
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21:57:15 <kAlug> Hmm... can you send it to me? I have an app here and I can try to scale the icon to 32x32 and 48x48.
21:57:31 <JAWS> how
21:58:29 <kAlug> Save the icon with File>Save. Save it anywhere.
21:59:04 <JAWS> k
22:00:20 <kAlug> Go to http://www.mediafire.com/ and drop the file you saved anywhere in the page.
22:02:30 <JAWS> http://www.mediafire.com/?9b7ahmo6v8rexmv
22:02:56 <JAWS> I'm very sorry but would I be able to continue this tutorial tomorrow, I must go now :(
22:03:23 <xBlaze> That ^^ is cool
22:03:39 <JAWS> whats cool
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22:03:43 <xBlaze> Mediafire
22:03:54 <JAWS> oh
22:05:17 <JAWS> is that ok with you?
22:05:24 <gluxon> Hm... StickSoldiersII doesn't have a 48x48 version in its exe.
22:05:59 <kAlug> Exactly. I'll try to scale it with https://secure.wikimedia.org/wikipedia/en/wiki/Hqx
22:06:52 <JAWS> is it ok if I continue this tomorrow?
22:07:00 <gluxon> Sure, no problem.
22:07:24 <JAWS> ok, thanks a bunch I've learned a lot so far! ;)
22:07:53 <JAWS> see you tomorrow, sorry for all the trouble
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22:09:08 <kAlug> WTF? http://i.imgur.com/JZgex.png
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